I just had a level 20 Sabatoge wipe out both spells in my second deck and both spells in my third deck during a match of hardcore. That is a joke. The first time there was a 25% chance. The second time 20%, the third time 25%, and the fourth time 20% Yet all four times it worked. This has become the norm with Sabatoge since the update. Despite having an extremely low chance of destroying a card it seems to be working way too often. I realize that there is a possibility of this happening but statistically it should never happen.
Also the Skeleton King revival rate should be looked at. I have had multiple battles where my units destroyed a Skeleton king 8 or more times. That's an almost 90% revival. In one battle they destroyed two 8 times in a row before one died and the other was killed 10 times. That comes out to an 89% revival. Prior to the last update he would almost never revive more then 3 times and I never had one revive more than four or five times on my. The number of times he revives shoud be capped.
Sabatoge and Skeleton King
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- Posts: 33
- Joined: Mon Sep 01, 2014 10:50 pm
- Location: Phoenix, AZ USA
Re: Sabatoge and Skeleton King
I agree and have logged the statistics on skeleton king. Fix it
Re: Sabatoge and Skeleton King
I agree with sabotage , it seems to have a higher percentage but don't know bout skeleton king. I've seen him respawn about ten times, but also destroyed him in one hit many times.
Re: Sabatoge and Skeleton King
i had a very strong fairy last night (due to spell absorbing a wod of poison rains) and i destroyed a skelton king on the 6th attempt. No issues for me regarding skeleton king. The card is balanced. You just got unlucky.
LEGION =GH=
''It is what it is homie.''
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