Game changing suggestion - blindfolded card
Posted: Mon Aug 04, 2014 4:22 am
This is an interesting card it turns units into chaos or reduces their attack. But honestly for a diamond card it is really weak. The biggest benefit to the card is that it can turn a swarm of area attackers into weak units that attack one target. At a free level this is interesting but is it actually worth playing? I would like to make two suggestions that would not only alter this card but would alter the game altogether in a very good way.
Suggestion 1: make it so this card does BOTH the chaos feature and the attack reduction. In comparison to cards like summertime which heal and attack increase simultaneously this ga ya short. It only does one thing and it's attack reduction comparatively speaking is minuscule especially if it's hitting a non area attack unit. Having it do both would make this card more playable.
Suggestion 2; now for the game changer. The biggest problem with this game is still top players hiding creators in the last two spots behind faster activating units. This avoids blade shield. Currently there is no incentive to EVER play a creator in the first four slots. There are drawbacks such as showing your opponent and allowing them to counter with hot ninja or centaur. But these are both semi solutions and in most cases the creator is able to inflict one or two rounds of massive damage still before being taken out. That's good for this card since it is an epic it should be powerful however it is currently the strongest card in the game and hiding it in the last two means virtually no solutions exists. Top players have responded by playing a creator back or one or two red dragons and a godfather to slowly whittle him down. My suggestion is to make the blindfolded card work first on the far right unit rather than the far left unit. This will allow for a greater selection of cards in the first four slots if there is still a chance of playing a blindfold card at the end to stop a creator somewhat. It's still going to take 5-7 hits to kill him and his attack is still decent so he's still strong but we have one more solution that would go a VERY LONG way to expanding the dynamic options if the game. If you pay attention to top pay players you will see we are all playing godfather and red dragon bc we are terrified of creators.
This game can't work where everyone plays the same cards bc their are too limited strategies for dealing with certain cards that a too OP. Without doing something like this we should just rename the Creator to the Coward. I don't think it will make him any less played if he is more forced to be played in the middle slots. It will just lead to more strategy of dealing with him and his attack can always be brought back up a little if he becomes weakened by a change like this.
Suggestion 1: make it so this card does BOTH the chaos feature and the attack reduction. In comparison to cards like summertime which heal and attack increase simultaneously this ga ya short. It only does one thing and it's attack reduction comparatively speaking is minuscule especially if it's hitting a non area attack unit. Having it do both would make this card more playable.
Suggestion 2; now for the game changer. The biggest problem with this game is still top players hiding creators in the last two spots behind faster activating units. This avoids blade shield. Currently there is no incentive to EVER play a creator in the first four slots. There are drawbacks such as showing your opponent and allowing them to counter with hot ninja or centaur. But these are both semi solutions and in most cases the creator is able to inflict one or two rounds of massive damage still before being taken out. That's good for this card since it is an epic it should be powerful however it is currently the strongest card in the game and hiding it in the last two means virtually no solutions exists. Top players have responded by playing a creator back or one or two red dragons and a godfather to slowly whittle him down. My suggestion is to make the blindfolded card work first on the far right unit rather than the far left unit. This will allow for a greater selection of cards in the first four slots if there is still a chance of playing a blindfold card at the end to stop a creator somewhat. It's still going to take 5-7 hits to kill him and his attack is still decent so he's still strong but we have one more solution that would go a VERY LONG way to expanding the dynamic options if the game. If you pay attention to top pay players you will see we are all playing godfather and red dragon bc we are terrified of creators.
This game can't work where everyone plays the same cards bc their are too limited strategies for dealing with certain cards that a too OP. Without doing something like this we should just rename the Creator to the Coward. I don't think it will make him any less played if he is more forced to be played in the middle slots. It will just lead to more strategy of dealing with him and his attack can always be brought back up a little if he becomes weakened by a change like this.