V2.3 update impressions
Posted: Fri May 22, 2015 10:36 am
Things I like are:
Many of the balance changes were good with several cards being made better and some stronger cards made weaker or stronger.
Highlights: frost hunter very strong and the new cards are great strong silver cards as well
Also the ability to watch live battles is great but I don't understand why you are charging energy tto do it. It would be great if free players with little to no energy could watch these battles and learn. Perhaps a compromise in which we are allowed to watch the first five battles for free before the cost kicks in.
Guild looting. This seems great as it gives guilds with this feature turned on the ability to gain extra DP fast. I noticed many guilds aren't doing this some weaker ones would tend to lose more from looting than what they would gain. A simple solution to this would be to rewars higher amount for guild loot win such as 60 and lower amount for guild loss such as 40. Also there seems to be a big I ladder when you win the guild looting is displayed in red. Whereas when you win same way the guild looting is shown in green. Lastly, guild members face each other and the stronger one keeps taking away HP from the weaker one with less cards. A seemingly unfair event.
Now for you campaigns. The new background is well done and even the quests 9-6 to 10-5 were super challenging I'm not sure many will conquer them for a while. However the farming option seems like a dud. I clicked it to see what it would do and I got 9 gold pieces?!
Well this brings me to my next point. I did r see an improvement in coins for the free player.
Lastly I missed the two new battle modes that were supposed to be added. My only guess is: guild looting which I wouldn't call a mode of playin. And live matches which also I would t call modes a just features
And one more thing is the numbers of free players online is not growing. Balancing some cards is not enough bc the free player cannot gain enough cards to sacrifice cards for
Rubies. The mission farming feature also seems pointless to me. I ran out of gold and couldn't play ladder for a short time. Finally I gamers some missions to get gold which is aupposedly not necessary for ladder.
All for now
Many of the balance changes were good with several cards being made better and some stronger cards made weaker or stronger.
Highlights: frost hunter very strong and the new cards are great strong silver cards as well
Also the ability to watch live battles is great but I don't understand why you are charging energy tto do it. It would be great if free players with little to no energy could watch these battles and learn. Perhaps a compromise in which we are allowed to watch the first five battles for free before the cost kicks in.
Guild looting. This seems great as it gives guilds with this feature turned on the ability to gain extra DP fast. I noticed many guilds aren't doing this some weaker ones would tend to lose more from looting than what they would gain. A simple solution to this would be to rewars higher amount for guild loot win such as 60 and lower amount for guild loss such as 40. Also there seems to be a big I ladder when you win the guild looting is displayed in red. Whereas when you win same way the guild looting is shown in green. Lastly, guild members face each other and the stronger one keeps taking away HP from the weaker one with less cards. A seemingly unfair event.
Now for you campaigns. The new background is well done and even the quests 9-6 to 10-5 were super challenging I'm not sure many will conquer them for a while. However the farming option seems like a dud. I clicked it to see what it would do and I got 9 gold pieces?!
Well this brings me to my next point. I did r see an improvement in coins for the free player.
Lastly I missed the two new battle modes that were supposed to be added. My only guess is: guild looting which I wouldn't call a mode of playin. And live matches which also I would t call modes a just features
And one more thing is the numbers of free players online is not growing. Balancing some cards is not enough bc the free player cannot gain enough cards to sacrifice cards for
Rubies. The mission farming feature also seems pointless to me. I ran out of gold and couldn't play ladder for a short time. Finally I gamers some missions to get gold which is aupposedly not necessary for ladder.
All for now