Hey, EBC. Can you please look at your dodge chance algorithm for your two cards that dodge attacks? I swear it is way off. Once something starts dodging, it seems to do it an abnormal amount of times. I've seen dual-wielding rogues dodge 12 attacks in a row... with another guy on the board. I've seen Kitty Girl dodge an attack by six people through three rounds (18 dodges).
I've taken statistics, and yes I know, these odds are not impossible. If I had seen it once or twice, I would write it off to bad luck, but I see this often. I understand, not impossible, but it is well surpassing improbable.
Just look at your code, please.
Dodge Chances
Re: Dodge Chances
Completely agree - I once had over 16 dodges in a row by Kitties, with the average being about 8-10. At 69% chance per dodge the probability of this happening is 0.26%, or roughly once in 400 matches. Our collective sample size should be sufficient evidence that there is something not quite right.
Other suggestions:
Give Sweety Pirate increased damage and unarmed armor
Decrease Kitty's damage by ~15%
Don't allow Dual Daggers Rogue to dodge spells
Other suggestions:
Give Sweety Pirate increased damage and unarmed armor
Decrease Kitty's damage by ~15%
Don't allow Dual Daggers Rogue to dodge spells
Re: Dodge Chances
I have to say that as a Kittty supporter (I play 3 with 3 fireballs a fair bit) what frustrates me is when they don't dodge a single thing and take everything squarely on the puss for 2 sometimes 3 whole rounds! I have seen this way too often considering they should be dodging over half the attacks...
There is a problem somewhere, I have noticed if they don't dodge straight away then I will probably only see 1 of them dodge once and that's my lot if at all. If they dodge straight away then they dodge everything and may take only 1 hit...the opposite.
There is a problem somewhere, I have noticed if they don't dodge straight away then I will probably only see 1 of them dodge once and that's my lot if at all. If they dodge straight away then they dodge everything and may take only 1 hit...the opposite.
Re: Dodge Chances
Don't forget the prerequisite of your HP having to be a multiple of 9 - that may explain your phenomenon!
Re: Dodge Chances
Yeah, they are sitting at level 20 or 1368 hp each. That's 4104 and 9 will go into that 456 times. If that we're the problem they would never dodge but like I said its all or nothing.
Atleast if they dodge everything that is closer to their theoretical dodge capability of 69% than dodging 0% which should never happen as frequently as it does.
Atleast if they dodge everything that is closer to their theoretical dodge capability of 69% than dodging 0% which should never happen as frequently as it does.