I have saved up to $133265 and been waiting for V1.7 for a long time. Finally, it comes.
It's time to buy cards and do a small test!
(P.S. this test is just for personal fun, don't TAKE IT SERIOUS:P)
I have bought 50 Lucky Star and here is the result:
Silver:162
Gold:78
Diamond:10
Legend:0
This cost me 124900 coins.
After sacrifying all 250 cards I got, I will get 3204 rubies.
With the reference of the price of Large Coins Chest, 124900 coins approximately worth 380.46 diamonds.
Which means that 1 diamonds can give me 8.42 rubies per diamond with method of SACRIFYINGThen I look at the price of Pile of Rubies......12.5 rubies per diamond.
OK. I just have to admit that I have bad luck. I should have had more Diamond Cards and Legend Cards if I have done works of charity
P.S. Can ECB add back the BUYING DIAMOND CARD system please? I have joined this game since V1.6 and I couldn't buy diamond card directly. Compare with the Lucky Star Pack, I love the old system more since it can guarantee me more diamod cards so that I can at least, have more strategies when battling. Although without diamond or higher level card, it is still possible to enter 100th ladder, I want to have more kinds of card so that I will enjoy playing this game more. THANK YOU=)
1.7 Test: Cards then sacrify then rubies
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- Posts: 133
- Joined: Wed Feb 19, 2014 12:23 am
1.7 Test: Cards then sacrify then rubies
ID:Issac*
- PennFifteen
- Posts: 337
- Joined: Fri Nov 15, 2013 6:10 am
Re: 1.7 Test: Cards then sacrify then rubies
Sorry too greedy. Please try again
Re: 1.7 Test: Cards then sacrify then rubies
Actually, Penn, I'll have to give EBC some credit on this one. In patch 1.5 era we used to be able to pay 8,000 gold for 200 rubies. That's 40 gold per ruby. With his math, he paid 124,900 for 3,204 rubies, that's about 39 gold per ruby. In 1.6 they hosed this ratio, but I guess that it has come more in alignment with the increased ruby return on sacrifices. Good on EBC, in my opinion, if this ratio remains consistent.PennFifteen wrote:Sorry too greedy. Please try again
I do wish more legendaries would drop. I never see them in card loot battles, which means the only way to achieve them is 1) buying them in VIP, 2) buying them in the achievements, or 3) getting them in a pack (all require you to buy diamonds). I've only heard a handful of people actually getting a legendary, but the oddest thing is that every single one said they won "Elves Seduction". What's up with that? Also, did I read the patch notes correctly? If you don't already own the card then you can't win it in card loot? What if we used to own it but sacrificed it? Does that mean we have to keep at least one of each diamond and legend card in order to win them in loot mode? Also, this is going to be VERY tough on new players, since they'll have epics AND legends thrown at them.
Otherwise, I've been playing the last couple of hours and I've liked most of what I've seen. Not perfect, but I think this might actually encourage more game play than 1.6 did. I'll give my impressions on 1.7 after a day or so.