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New energy draining system/less player presence

Posted: Tue Jun 10, 2014 4:29 pm
by Cpt.RiceXIII
I liked the new update so far, but the energy draining seems to be far to high. And limiting friendlist on 10 player makes it much harder for beginner. Energy is draining by doing anything. Coins battle etc but nothing compared to ladder. It drains even 600energy nearly instant after a few games. But that is not the biggest problem. It feels like nobody is online.. I think they just have no energy to play, so I wait for ages to start a battle.. Sometimes with the same guy several times.. I think the idea of energy drain is good but dont forget.. It is not the only tool that prevents playing.. If ppl have no gold left they cannot play also. I rly think the drain system has to be lowered or balanced in some way. I dont like a game Where I dont face enemies.. It feels like a ghosttown right now.

Re: New energy draining system/less player presence

Posted: Tue Jun 10, 2014 5:26 pm
by ecb_admin
Hi Player,

You don't need energy to play Practice or Ladder matches.

Re: New energy draining system/less player presence

Posted: Wed Jun 11, 2014 6:30 am
by Cpt.RiceXIII
Ok I agree.. Most of the times I play coins battle. That is where I could rly feel the lack of Player. Thx for the fast answer.

Re: New energy draining system/less player presence

Posted: Thu Jun 12, 2014 12:21 pm
by PennFifteen
I kind of agree.

Ladder takes my energy to zero, everyday. Even with 10 friends giving 50-60 energy. Then I'm done. Im not going to spend diamonds on energy to play coin battles. I would LIKE to play coin matches but ladder drains me so much. If thats how you want your system to be, trying to milk diamonds out of players then fine I suppose. It seems every game out there does this. Limiting your players from action to squeeze some diamonds out. Sweeeet.

Maybe, let us turn off energy boost for Ladder Matches? Give us an option to expend energy on Ladder, so when Ladder is over we can use energy on some Coin Matches. Just a thought.

Re: New energy draining system/less player presence

Posted: Thu Jun 12, 2014 10:18 pm
by Cpt.RiceXIII
PennFifteen wrote:I kind of agree.

Ladder takes my energy to zero, everyday. Even with 10 friends giving 50-60 energy. Then I'm done. Im not going to spend diamonds on energy to play coin battles. I would LIKE to play coin matches but ladder drains me so much. If thats how you want your system to be, trying to milk diamonds out of players then fine I suppose. It seems every game out there does this. Limiting your players from action to squeeze some diamonds out. Sweeeet.

Maybe, let us turn off energy boost for Ladder Matches? Give us an option to expend energy on Ladder, so when Ladder is over we can use energy on some Coin Matches. Just a thought.
That is a good idea.. PennFifteen I totally agree since I feel the same way.

Re: New energy draining system/less player presence

Posted: Wed Jun 18, 2014 6:49 pm
by EvilNodZ
I like to play coins battle with my energy but because games now take so long to find an opponent i cant even spend all my energy in 1 day of constant play unless i play ladder. I used to get a game ready every minute, now i have seen my self sitting in the queue sometimes for over 15mins to play 1 game. And this is happening more and more and makes me not want to play anymore.

Just looking at my last battle history the wait time has been between games
13 mins
2 mins
3 mins
13 mins
3 mins
3 mins

I have spent roughly 25 minutes Just waiting. This is seriously not fun anymore.

Either coin battle games need to cost less energy to encourage more players to play or ladder matches are limited to using 10 energy per game for bonus DP so players don't burn through all their energy so fast and then have no energy for other games modes.

Re: New energy draining system/less player presence

Posted: Thu Jun 19, 2014 12:03 pm
by ecb_admin
Thanks for the feedback. We will look into it and make necessary improvements in next update.