Player Retention - crunching the numbers
Posted: Fri Nov 30, 2018 7:14 am
ECB is the best game on mobile but is having trouble growing....it’s a paradox. Just how important is player retention? Let’s say 10 new players download the game each day. Say on average that 5 people delete it immediately cause they don’t like it, 3 play it for a week, 1 plays it for a month, and 1 plays it for 3 months. What is the most players the game can ever reach based on this fantasy scenario.
Math
After 3 months or 90 days you have 90 players who played it or are playing it for 3 months. You have only 30 players who are playing it for 1 month remaining, you have only 21 players who are playing for just a week, and that is maximum saturation. The max you hit is 141 players.
Now just how important is player retention. What if.....only 4 people deleted it, 3 played for a week, 2 played for a month, and 1 played for 3 months. Then what’s the answer? 90+60 this month+21=171 players.
Ok ok so getting One extra person who downloads the app each day to stick around for a month can increase the player base by 30 players...hmm...wow that is powerful.
Now let’s see what happens if just one extra person per day who downloads the app plays for 3 months. Now let’s say 4 delete it, 2 play a week, 2 play a month, and 2 play 3 months. Now what is the saturation point of people who will be playing the game? It’s now 180 people who downloaded in last 90 days playing for 3 months, it’s 60 who downloaded in last month playing for one month, it’s 14 who downloaded in last week. The total is 284 players.
Ahhh...now that’s a jump in the player base by over 100 players. You already have customers coming in everyday so the power is getting them to stick around for 90 days not 30 or not just 7.
So what can be done to increase retention. Here are some ideas
Get rid of the week package. Reduce month package price to $9.99. Create a 3 month package at $19.99. Offer lifetime package at $39.99 usd. Now players got to play ladder bc without that they are not being retained in the game. How can you get the players to play ladder for 3 months or even longer. Here are some more tips.
Add a daily quest: play 10 ladder games and get 25 diamonds.
Add some achievements for ladder milestones of 100 games, 500, 1000, 2500, 50000, 10,000
Make sure bots are fair to new players. If a player wins 80% they more likely to stick around vs if they win 60%.
Speed up the games, Insert surrender option or speed 6,7.
Take the 4 star reward out to top 20 like in ecb 1. Dangle a bigger carrot out there so more players think they have a shot. Keep fighting for I get player retention. Look over all your data and experiment with your pricing to see what is most effective. If something doesn’t work you can allways I do it. Good luck.
Math
After 3 months or 90 days you have 90 players who played it or are playing it for 3 months. You have only 30 players who are playing it for 1 month remaining, you have only 21 players who are playing for just a week, and that is maximum saturation. The max you hit is 141 players.
Now just how important is player retention. What if.....only 4 people deleted it, 3 played for a week, 2 played for a month, and 1 played for 3 months. Then what’s the answer? 90+60 this month+21=171 players.
Ok ok so getting One extra person who downloads the app each day to stick around for a month can increase the player base by 30 players...hmm...wow that is powerful.
Now let’s see what happens if just one extra person per day who downloads the app plays for 3 months. Now let’s say 4 delete it, 2 play a week, 2 play a month, and 2 play 3 months. Now what is the saturation point of people who will be playing the game? It’s now 180 people who downloaded in last 90 days playing for 3 months, it’s 60 who downloaded in last month playing for one month, it’s 14 who downloaded in last week. The total is 284 players.
Ahhh...now that’s a jump in the player base by over 100 players. You already have customers coming in everyday so the power is getting them to stick around for 90 days not 30 or not just 7.
So what can be done to increase retention. Here are some ideas
Get rid of the week package. Reduce month package price to $9.99. Create a 3 month package at $19.99. Offer lifetime package at $39.99 usd. Now players got to play ladder bc without that they are not being retained in the game. How can you get the players to play ladder for 3 months or even longer. Here are some more tips.
Add a daily quest: play 10 ladder games and get 25 diamonds.
Add some achievements for ladder milestones of 100 games, 500, 1000, 2500, 50000, 10,000
Make sure bots are fair to new players. If a player wins 80% they more likely to stick around vs if they win 60%.
Speed up the games, Insert surrender option or speed 6,7.
Take the 4 star reward out to top 20 like in ecb 1. Dangle a bigger carrot out there so more players think they have a shot. Keep fighting for I get player retention. Look over all your data and experiment with your pricing to see what is most effective. If something doesn’t work you can allways I do it. Good luck.