Type: Spell
Effect: Heals your most wounded unit for x hit points
Cooldown: 9
Strengths: Great with units of high armour and defensive abilities, e.g. Gargoyle, Bear Warrior, Kitty Girl, Dual Daggers Rogue, Junior Sorceress, Spectre
Weaknesses: Decks that focus on burst damage, quickly taking down individual cards before they can be healed
Example strategies:
- Use with defensive cards such as Paralyse and Pit Trap to ensure your cards are not killed before they are healed
- Use with Gargoyle for a solid defence against "Attack Weakest Target" cards. Combine with offensive spells and units.
- Use two Healing spells with Bear Warriors for some VERY angry (but healthy) bears!
- When using this card be sure to compare its effectiveness vs. other healing spells, namely Blessing of Mother Earth and Goddess' Favour