Everyone read and share thoughts (IMPORTANT)

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Kuroshin
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Kuroshin »

Goce wrote:Ooh, thanks again mate. Thanks from me, thanks in the name of all the players to you because of doing this. I really hope that this will help. I am designer with some skills in the programming too, and I know very well that it is not so easy to do.
So, I would like to tell something to all of the players, please understand ECB too. Creating new cards, drawing them, programming them(their skills/targets/etc...), fixing bugs, and all of the stuffs that need to be done before new version are hard and need a lot of time. ECB, we are here to support you and help you make the game better and better.
Could not of said it better myself!!
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Goce
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Goce »

Just it would be better if there are more players/members writing in this topic. I fell like I am talking to you in private chat :lol:
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Kuroshin
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Kuroshin »

Goce wrote:Just it would be better if there are more players/members writing in this topic. I fell like I am talking to you in private chat :lol:
I know right, this is our point exactly, if chat system works it could have been all done within the game
Again it is not easy for developers so we can just hope for now but I know active players will rise in numbers when communication is improved for game .

~Kuroshin x3
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ecb_admin
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Re: Everyone read and share thoughts (IMPORTANT)

Post by ecb_admin »

Another useful topic. We will take note and evaluate the possibilities by the team. Thank you for all contributing ideas.
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Kuroshin
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Kuroshin »

Let's go guys, keep filling in this thread with ideas, the developers have an eye out on here
So if you feel like you need to be heard, speak up ^.^
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Gracjan
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Gracjan »

Kuroshin wrote:Let's go guys, keep filling in this thread with ideas, the developers have an eye out on here
So if you feel like you need to be heard, speak up ^.^
What I would like to see in this game (and what has not been mentioned so far) is the option to change say 1 card after both decks are ready and displayed. It would reduce luck factor, at least in Quick Mode. So I see it this way - both decks are on the table, both players have option to change 1 (one) card, option not an obligation, this must be decided in given time and start the battle.

I am not sure if this is good idea for pro mode (or for ladder) but for quick mode it should add flavour to the game.

No idea if that is technically achievable.
How to catch a difference between Common/Uncommon/Rare/Epic cards in CCGs - short guide for beginners.
GF = girlfriend

Sleeping with your GF - COMMON
Sleeping with your GF's sister - UNCOMMON
(...) your GF's brother - RARE
(...) your GF's mother - EPIC
Floyd
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Floyd »

Another feature that could be implemented is that after you choose your 6 cards, you have a credit of let's say 3 seconds exemption to give to your cards so that they can act earlier at the start of the battle. Then the normal cool down would apply.
Here's a simple example to be clear.
Let's say you have your deck of 6 Bandits; usually they will all attack at 8 seconds.
Now you can choose to allocate the 3 seconds exemption to only one of them, thus this one will attack after 5 seconds, then 13 etc...
Or you can choose to give a 1 second exempt to 3 of them. (or 1 and 2)

I think that could add some more tactics.
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Floyd »

Gracjan wrote:What I would like to see in this game (and what has not been mentioned so far) is the option to change say 1 card after both decks are ready and displayed. It would reduce luck factor, at least in Quick Mode. So I see it this way - both decks are on the table, both players have option to change 1 (one) card, option not an obligation, this must be decided in given time and start the battle.

I am not sure if this is good idea for pro mode (or for ladder) but for quick mode it should add flavour to the game.

No idea if that is technically achievable.
That would be nice too.
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Kuroshin
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Kuroshin »

Really nice ideas x3
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Vesalis
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Re: Everyone read and share thoughts (IMPORTANT)

Post by Vesalis »

The NON EPIC ladder would not work in my eyes. We have to keep it realistic and possible for the Developers.

It is not the epics that make you loose. It is the freaking lvl 50 enchanting possibility they have made if you spend tons of cash.
Making cards having up to 700+ hp is ridicoulus.

My FIRST suggestions for the Game:
1. Disable epic cards in cards loot battle. I dont see the point of having them there if they cant be lootet.
2. Nerf bandit (15% Attack increase instead of 30%)
3. Poison Rain Cooldown to 10 ATLEAST instead of 7 ( Why ? High Damage, easy to enhance, easy to get .. )
4. Dual Daggers (if thats their name ..) decrease Chance to 35%
5. Kitty Cat reduce Chance to 60%

I really think this should be changed because these cards are way too "abused". I see them in every quick battle and every cards loot battle because they are way too easy to get and if they get looted, it is not a big deal. And with these cards you can easily rape some legend cards.

Now some other suggestions. 1.Bring balance to Legend/epic/silver/gold cards. There are legend cards where i really think: "what is this even used for?" It is like you did not have enough ideas and then you started creating cards with random abilities but worthless to play with (or atleast very RARE to get used)

2. Increase the Legend card reward in ladder to atleast 50 .. Many legends are as i mentioned not even very useful and getting into the top 50 is also hard . Also increase the Gold reward

3. Now that we came to Gold .. this is my biggest wish and i think it would make the game much better. Increase DAILY MISSION REWARDS
5 games to get 100 gold and 10 rubies ? This is nothing .. seriously. It should be 300 Gold and 20 rubies ATLEAST - and later on if you play 25 global matches there should be a 1000 gold and 100 rubies reward. Thats the mininun ..


oh and i think trading would not work very well in this game too ..
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