[POLL] Who Wants Card Expierence?

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PennFifteen
Posts: 337
Joined: Fri Nov 15, 2013 6:10 am

[POLL] Who Wants Card Expierence?

Post by PennFifteen »

So hopefully this will get the Devs attention with a buncha people supporting this idea.

Idea is simple. Cards gain experience per battle that they are used in. Hit a certain point and level up.

If you support this idea to be implemented simply reply to this thread with a 'yes/agree/signed' whatever. If they see how many of us want this to happen maybe they will add it in!

I am about to blabber about how this will benefit everything so feel free to skip and just sign by replying. :)

BE HEARD!!


I have a few hundred cards in my collection. My rubies are concentrated on 17 cards. And still I only use about half of these in my Ladder Matches. The rest of my cards get zero play, at all. Why? Because they're either too weak to begin with or the fact that they're level 1 and I would just be gimping myself by playing them.

I would like to use other cards. I would like to try out different combos and strategies. I would simply like to see the art work that the Devs put hard work into, be played out on my screen. Yet there is no motive to play these level 1's sitting in my collection. So yes, it gets relatively boring for me to use the same few cards in all the game types, even Ladder. I can't imagine how players who haven't spent money feel. Almost hopeless after the fun of this game wears off and you realize you CAN NOT COMPETE.

This can be fixed! The FIRE can be re-lit on every single player's fingers! We'll be battling all kinds of matches; non stop till the point of society as we know it, comes to a hault. What will do this you say?

CARD EXPIERENCE

A simple system where cards will gain experience by being in battle. Hit their mark, and level up.

This will do a few things instantly.

1. The amount of matches played will go up drastically. More time in your game, more time to shop, more forum activity, more interest generated, players excited and telling their friends. It goes on and on.

- I'm willing to bet the number of matches per day will at least triple. Probably more. I know I'd be playing any chance I got.

2. Give a reason for players TO SPEND MONEY. I have seen numerous players state that they want to buy Epics and Legendaries but won't because it costs too much to level them up. Card Experience fixes this. People will be flocking to the shop to get their hands on Legendaries and some Epics if they can level them up by just playing them. I will definitely buy more Epics.

3. Many more cards will be played. New strategies uncovered, themed decks, Silvers possibly being usefull. You're art being showcased more that it is.

4. Hope to non paying players. Some people simply can not afford to spend extra money on mobile games. This will keep them playing and playing alot. When the in-game chat was working. I saw nothing but players complaining about how hard it is to get solid cards to play with. And they have a point. It is really difficult to get cards to compete. This can fix this problem. Non paying players wont get top 10 in Ladder but they will still have a reason to chug along. They will see their cards getting stronger.

5. Adds an RPG effect to the game. We are gamers. WE LOVE shit that levels up. Be it a sense of accomplishment, progression in the game, a fantasy role playing aspect. Whatever it may be. We will love it.

Now, this does not have to get rid of the Ruby level up system that is now in place. People will still want the instant method of leveling cards up. Yet this can just expand on the current set-up. I even had an idea to be able to purchase Experience Boosters. Cards would receive double EXP for 20 matches, or 2 hours. Something along these lines. Can even have tiers of these Boosters. 10 matches, 25 matches, 50 matches. 1 hour, 3 hours, 6 hours. ect.

Just make the level up process reasonable. Even slightly in-reasonable would be tolerated. I can imagine players getting cards to level 10-20 with battle experience. Then using Rubies to further level these up the way the system is now. I think this can work.

Please ECB_Admin hear us out on this. Adding card Experience will only help us, the players AND this lovely game you have here. Matches will go up, people will spend more money.
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Kuroshin
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Re: [POLL] Who Wants Card Expierence?

Post by Kuroshin »

Agreed +100

x3
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necklet
Posts: 58
Joined: Fri Apr 18, 2014 5:09 pm

Re: [POLL] Who Wants Card Expierence?

Post by necklet »

Kuroshin wrote:Agreed +100

x3
Excellent idea i agrer
yurko
Posts: 106
Joined: Sun Mar 23, 2014 6:07 pm

Re: [POLL] Who Wants Card Expierence?

Post by yurko »

Agree! Nice :idea: , we are gamers 8-) .
issac434241
Posts: 133
Joined: Wed Feb 19, 2014 12:23 am

Re: [POLL] Who Wants Card Expierence?

Post by issac434241 »

Support!
ID:Issac*
Wruglon
Posts: 1
Joined: Mon May 19, 2014 11:25 pm

Re: [POLL] Who Wants Card Expierence?

Post by Wruglon »

Agree!
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Legion
Posts: 85
Joined: Tue Feb 25, 2014 4:47 pm

Re: [POLL] Who Wants Card Expierence?

Post by Legion »

I concur
LEGION =GH=
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putt
Posts: 29
Joined: Wed Dec 04, 2013 9:29 am

Re: [POLL] Who Wants Card Expierence?

Post by putt »

the rubies system is some kind of exp for this game.

and u can get ruby(exp) by complete daily event( fully events give about 200 rubies, so we got about 6000 for a month)

what i expect is that daily event can reward us more. :D :D
Goce
Posts: 100
Joined: Wed Mar 05, 2014 1:47 am

Re: [POLL] Who Wants Card Expierence?

Post by Goce »

Putt, don't forget that some players can not take all rewards. There are a lot of weak players. I will talk about me, I can finish all of the daily missions, except the cards loot mission. I mean, no way...If I try to play that, I will lose all the cards. I think that is a place for players with epic cards only ;)
Topdekx
Posts: 55
Joined: Sun Nov 24, 2013 9:53 am

Re: [POLL] Who Wants Card Expierence?

Post by Topdekx »

Not a new recommendation but definitely one that has merit. As a player who has lost most enthusiasm for the game, I think this idea would have helped a lot of new players stick around.
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