Summer Time
Re: Summer Time
Agree with you all this card problem but random unit not a solution as this card often played in solo unit decks. It's tough card in hardcore mode bc when played against you you're in trouble often especially with elvin faerie who you can't take down w spells and she'll board wipe you before your coordinated units can strike. I thin kelvin faerie should be immune to it since spells don't work on her but that may not be necessary. I think card is fine just needs to be nerfed a little and more importantly new counter cards come out to deal with it. I'm big fan of cards that use other cards powers against them like blade shield. Let's go 1.9!
Re: Summer Time
Ultimately powerful card like this good bc gives new player chance against pay player but just need more ways of dealing with it like units who are immune to attacks over 1500 hp. That would be game changer right there.
Re: Summer Time
Powerful card need to be high risk to keep them in check. Right now summertime powerful and low risk but when blade shid comes back this card will become high risk especially for top players not wanting to gamble. Gonna see newer players still use but probay wait till round three to hide it. They will also probably put a trap detection in there which is why developers need another non trap way of dealing with this card such as a unit or spell that counters it. This will put the risk where it needs to be to keep the card from being aged everytime. Y everybody.