給我一個想繼續玩下去的理由……
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- Posts: 17
- Joined: Thu Jul 17, 2014 4:00 pm
給我一個想繼續玩下去的理由……
我想目前還沒等到2.0出來前,可能玩不太下去了,在天梯賽中,能不能夠給我們玩家一個公平的DP輸贏,難道排名越前面的玩家輸掉一場比賽,要在贏個10幾場戰鬥,才能夠把輸的補回來,這是在懲罰排名往前的玩家嗎?而且時常的失去連線,我不知道這問題出在哪?這兩天已經有許多玩家不在玩天梯賽了,那要何時才能夠把輸的DP值贏回來,難道我要整天都一直花很長的時間上在這裡耗下去嗎?
Re: 給我一個想繼續玩下去的理由……
天梯赛的积分规则是玩家水品的真实体现。玩家彼此是竞争关系。
Re: 給我一個想繼續玩下去的理由……
what did admin say? i cant understand chineseecb_admin wrote:天梯赛的积分规则是玩家水品的真实体现。玩家彼此是竞争关系。
Re: 給我一個想繼續玩下去的理由……
admin said that they would do nothing with dp system.
Re: 給我一個想繼續玩下去的理由……
Dear Chinese players I wish we did not have a language barrier. I am frustrated with this game because it has turned into nothing but creator godfather red dragon. Many cards are made obsolete bc of creators unique ability. He can be countered with some cards like ninja, centaur, deterrence, blade shield. But look around at the top ten players. We all look very similar in style. Where is the uniqueness and variety? The game can become boring very quickly without variety.
Cards like orochi are worthless in a creator environment. Not will do nothing to creator. This and many other cards are unplayable bc of creator environment. I do not wish to destroy this card I just wish to open up the game. I can beat this card easily as can all of you. But look around we are all using the same strategy there is little variety. Wouldn't it be great if more of us had different starting cards? Everyone had at least godfather or red dragon or both.
To get variety here is my suggestion. Do not alter creators attack or cooldown. He shall remain the fastest and strongest unit in the game that way. But change his hit point ability. Give him 1800 hp or so. Make it where he can be killed by more than 2 or 3 gimicky cards. An overlord is almost unplayable vs a creator deck. Everything out there does little to no damage to creator and you must rely on that gimick to save you. Bc of his ability creator takes seven hits to kill many times. The game has come to revolve around this one card. Everyone always plays it. It is no longer a situational card it is an automatic card. If this card was easier to counter other cards like orochi and overlord would not just swat at them and do nothing. The dynamics of this game would be unleashed. So many cards would become playable again. It is up to all of us to steer the game not just one or two people.
Please comment on this if you can overcome the language barrier. It is important for all sides to be heard. I am not looking to make pay players easier to beat. That is a minor thing. I am more concerned about the lack of variety in the game bc of creators unique hit point ability. We all paid money for this card and to level it up. With this we have paid for stronger cards and should benefit from that. Let's just make sure all the cards we have paid for are playable.
I would love to hear your side. Maybe you agree and maybe you disagree. That is ok it is up to all of us to be heard. Please comment here:
http://www.momostorm.com/Website/ecb_fo ... =10&t=2004
Cards like orochi are worthless in a creator environment. Not will do nothing to creator. This and many other cards are unplayable bc of creator environment. I do not wish to destroy this card I just wish to open up the game. I can beat this card easily as can all of you. But look around we are all using the same strategy there is little variety. Wouldn't it be great if more of us had different starting cards? Everyone had at least godfather or red dragon or both.
To get variety here is my suggestion. Do not alter creators attack or cooldown. He shall remain the fastest and strongest unit in the game that way. But change his hit point ability. Give him 1800 hp or so. Make it where he can be killed by more than 2 or 3 gimicky cards. An overlord is almost unplayable vs a creator deck. Everything out there does little to no damage to creator and you must rely on that gimick to save you. Bc of his ability creator takes seven hits to kill many times. The game has come to revolve around this one card. Everyone always plays it. It is no longer a situational card it is an automatic card. If this card was easier to counter other cards like orochi and overlord would not just swat at them and do nothing. The dynamics of this game would be unleashed. So many cards would become playable again. It is up to all of us to steer the game not just one or two people.
Please comment on this if you can overcome the language barrier. It is important for all sides to be heard. I am not looking to make pay players easier to beat. That is a minor thing. I am more concerned about the lack of variety in the game bc of creators unique hit point ability. We all paid money for this card and to level it up. With this we have paid for stronger cards and should benefit from that. Let's just make sure all the cards we have paid for are playable.
I would love to hear your side. Maybe you agree and maybe you disagree. That is ok it is up to all of us to be heard. Please comment here:
http://www.momostorm.com/Website/ecb_fo ... =10&t=2004
Re: 給我一個想繼續玩下去的理由……
同意hsiang0509观点,
虽说天梯赛是靠实力和技术,游戏比赛匹配排名接近的,存在竞争关系,这点我认可。但天梯赛DP奖赏确实不公平,排名高的玩家若输掉一场比赛,DP扣的太多了。
排名高的玩家,好不容易攒到50000DP,疏忽一场比赛,输掉一场比赛就扣掉8000-15000DP。如此一来,一天的成果都没了。
ECB,我请教你:一个玩家面对几百名玩家,面对几百种卡牌组合,谁能每场比赛都胜利呢?
况且天梯赛在后期,很少有人参加,都是一些排名极低的玩家,在打。为什么?因为他们想靠赢排名玩家快速涨分。长久如此下去,天梯赛前期,很少有人去打,25dp+25dp+25dp的这样慢慢攒。到比赛后3天,排名低的玩家再去参加,靠赢排名玩家快速涨分。
虽说天梯赛是靠实力和技术,游戏比赛匹配排名接近的,存在竞争关系,这点我认可。但天梯赛DP奖赏确实不公平,排名高的玩家若输掉一场比赛,DP扣的太多了。
排名高的玩家,好不容易攒到50000DP,疏忽一场比赛,输掉一场比赛就扣掉8000-15000DP。如此一来,一天的成果都没了。
ECB,我请教你:一个玩家面对几百名玩家,面对几百种卡牌组合,谁能每场比赛都胜利呢?
况且天梯赛在后期,很少有人参加,都是一些排名极低的玩家,在打。为什么?因为他们想靠赢排名玩家快速涨分。长久如此下去,天梯赛前期,很少有人去打,25dp+25dp+25dp的这样慢慢攒。到比赛后3天,排名低的玩家再去参加,靠赢排名玩家快速涨分。
Re: 給我一個想繼續玩下去的理由……
感谢你的反馈。我们也注意到了这个问题。我们将作手进行改善。大约在v2.1版本开始积分系统的改进会让游戏变得更有乐趣。嘴好甜心好坏 wrote:同意hsiang0509观点,
虽说天梯赛是靠实力和技术,游戏比赛匹配排名接近的,存在竞争关系,这点我认可。但天梯赛DP奖赏确实不公平,排名高的玩家若输掉一场比赛,DP扣的太多了。
排名高的玩家,好不容易攒到50000DP,疏忽一场比赛,输掉一场比赛就扣掉8000-15000DP。如此一来,一天的成果都没了。
ECB,我请教你:一个玩家面对几百名玩家,面对几百种卡牌组合,谁能每场比赛都胜利呢?
况且天梯赛在后期,很少有人参加,都是一些排名极低的玩家,在打。为什么?因为他们想靠赢排名玩家快速涨分。长久如此下去,天梯赛前期,很少有人去打,25dp+25dp+25dp的这样慢慢攒。到比赛后3天,排名低的玩家再去参加,靠赢排名玩家快速涨分。
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- Posts: 17
- Joined: Thu Jul 17, 2014 4:00 pm
Re: 給我一個想繼續玩下去的理由……
管理員您好:
我喜歡這個遊戲,我用手機玩這個遊戲,到隨時都會想要玩它,但問題來了!我移動在我的生活地方,不可能完全都是很好的網路訊號。
所以失去連線,是常有的事,我也曾經看過對手斷線的時候,然而他應該不想免費送我DP值吧!? 我希望超時的失敗,可以是固定的DP值損失,我想沒有玩家都是在固定位置玩這個遊戲吧?斷線損失我能接受,但我希望它是一個合理的範圍!管理員您能了解我的意思嗎?
我喜歡這個遊戲,我用手機玩這個遊戲,到隨時都會想要玩它,但問題來了!我移動在我的生活地方,不可能完全都是很好的網路訊號。
所以失去連線,是常有的事,我也曾經看過對手斷線的時候,然而他應該不想免費送我DP值吧!? 我希望超時的失敗,可以是固定的DP值損失,我想沒有玩家都是在固定位置玩這個遊戲吧?斷線損失我能接受,但我希望它是一個合理的範圍!管理員您能了解我的意思嗎?
Re: 給我一個想繼續玩下去的理由……
你好,如果能够判断玩家的掉线还是人为,这个问题就能很好的解决。实际上这个问题在所有PVP游戏都存在。hsiang0509 wrote:管理員您好:
我喜歡這個遊戲,我用手機玩這個遊戲,到隨時都會想要玩它,但問題來了!我移動在我的生活地方,不可能完全都是很好的網路訊號。
所以失去連線,是常有的事,我也曾經看過對手斷線的時候,然而他應該不想免費送我DP值吧!? 我希望超時的失敗,可以是固定的DP值損失,我想沒有玩家都是在固定位置玩這個遊戲吧?斷線損失我能接受,但我希望它是一個合理的範圍!管理員您能了解我的意思嗎?
Re: 給我一個想繼續玩下去的理由……
Hasiang 你好。您的意思是选牌超时扣除的dp应该少于输掉比赛失去的dp。是这个意思吧?那我们彼此还不是很熟悉,我想冒昧的请问一句,您今年贵庚几何?你能提出这个问题,这让我万分惊讶。你的人生以后会面临很多很多需要你做决定的时刻,而你做决定前最重要的一件事,知道是什么吗?亲爱的,使用脑袋思考。一个人,他最可怕的是没有脑袋。就像管理员所说,任何网络游戏它都存在超时惩罚。如果按你的思维,除了top10,谁遇到necklet还会打?如果按你的想法,遇到明知道会输的比赛,为了减少损失,那超时就好啦。那这游戏还怎么继续存在下去?有名的强者可能连天梯5圣的每日任务都无法完成了