On the topic of Card Crafting
On the topic of Card Crafting
I recently played for three days on server 2 just for fun though I'm happy to back on server 1. I was able to achieve level 23 in under 48 hours and after buying 999 packs at first I eventually switched to 2500 packs. I am able to report that account had pretty much every silver and gold card. There were a few gold cards I didn't have and I could see the benefit of potentially crafting to try to get them. Obviously dynasty rising faction would be more predictable to get a missing gold card. Although I didn't continue on playing I am confident that the crafting would see it's true potential in crafting diamond cards which are harder to get and even harder to get just the one you need. As a final note I would add that crafting legends become something of possibility again but simply adding an additional input of diamonds to craft. For example six cards and some diamonds to craft. The addition of the diamonds maintains the exclusive nature of the card. While we already know that one can gradually collect the diamonds they need to get legend cards for free this simply is another option and can be priced in such a way that it's on the same level as your other methods or slightly more because you're narrowing down the choices to get the card you want. This makes crafting an ongoing feature and the need to collect or buy diamonds more important vs a feature that seems to be useful to only the new player.
Re: On the topic of Card Crafting
Thank you for your feedback. We are always glad to hear what player thinks.