v1.2 Upgrade Logs

Announcements, news.
公告,新闻。
Post Reply
User avatar
ecb_admin
Site Admin
Posts: 371
Joined: Mon Nov 04, 2013 9:58 pm

v1.2 Upgrade Logs

Post by ecb_admin »

Features:
Guild Perks:
Each guild has its own Perks Tree. It gives card faction bonus in battles to all the members. High level guild will get more perk points to distribute.

Cards Collection:
View your cards collection in gallery mode.

New:
Added 9 card.
Added 1 new campaign chapter.
Ladder rankings will be grouped into different grades: Bronze, Silver, Gold, Platinum, Diamond, Masters. [Developer Note: It’s important that all players find a place in Ladder]
Added “Top Guilds” leaderboard.
Added “Collectors” leaderboard.
Added “Wealthy” leaderboard.
Player will be given additional free vouchers when purchasing any diamonds item.
Added “Redeem” function to the shop. Player could use vouchers to get free items.
Added “Change Name Card”.
Added “Guild Exp Card”. [Developer Note: Help new guilds]
Added “Prize Cards”, those cards can’t be obtained in card packs. They will be potential ladder rewards as other common cards. [Developer Note: Prize Cards are rewarded by chance and it will increase the incentive to Ladder.]
Introduce 8 professions concept. [Developer Note: Professions be an important element in future]

Major Improvements:
“Guaranteed” mechanism now applies to T1, T2 packs.
Icon will be shown if this is a battle between 2 guilds in conflict.
Added daily maximum earnings cap for classic mode battles. Once reached, player won’t get guild honors or exp. [Developer Note: ECB2 is not a competition of which guild’ members have more time than the other]
Added “Newbie” position in guild. [Developer Note: It will take part in future guild structure]
Guild members can access guild chat directly in guild panel.
If a higher package is effective, lower package can't be purchased. [Developer Note: Each package is super cost-effective but makes all one-time diamonds items uncompetitive.]
Added lots of explanations to help new players.

Major Bug fixes:
Rate game rewards doesn’t work as expected.
Guild chat messages don’t display properly.

Major Balance changes(Creature):
Apprentice Swordsman: ATK increased by 15% now instead of 10%.
Bear Warrior: Max ATK increased by 15% now instead of 20%.
Skeleton King: Attack Type changed from Melee to Pierce. Armor Type changed from Enchanting to Heavy.
Specter: Attack Type changed from Magic to Pierce. Armor Type changed from Heavy to Enchanting.
Treant: Reduces Pierce damage taken by 50% now instead of 40%.
Tomb-raiding girl: Damage taken from Epic Creature is reduced by 85% now instead of 70%.
Mother of Dragons, Da Ji: CD -1.
Priest: Multiplier is 6% now instead of 4%.
Descendants' Guard: CD +1, HP-50, Max ATK +130. Reduces damage taken from Threat now instead of Weak.
Phoenix: HP +200.
Demon Huntress: HP +100, Min ATK +100.
Descendants' Instructor: Ability increases DEF by 30 now instead of 20.

Major Balance changes(Spell):
Staggering Blow redone.
Frost Bolt: Base damage increased from 30 to 50.
Thundergod's Wrath, Poison Rain, Hell Fire, Gathering Storm: CD -1
Paralysis: Base chance to delay 6s changed from 10% to 20%.
Path to Graveyard: Damage changed from 200-250 to 250-350, tripled if HP ratio below 30% instead of 25%.
Assassination: Parameters adjusted.
Drain Life: HP reduction increased from 13% to 15%.
Teppanyaki: CD -2, heals 25% lost HP instead of 30%.
Power of Wizards: CD +1.

Major Balance changes(Trigger):
Empty Fort Redone.
Corpse Explosion, Come and Play: CD -1
Zack
Posts: 2
Joined: Sat Apr 23, 2016 4:41 pm

Re: v1.2 Upgrade Logs

Post by Zack »

Do you plan on rewarding players for hitting 500,000 match milestone so fast?
Post Reply